July 30, 2010

Exclusive! GameZombie Debuts Ultimate Challenge

Filed under: Videogames — Doug @ 4:28 pm

Prepare to play a totally different kind of game.

And now for something entirely different. GameZombie, the only official undead game site and Webbie honoree, has created a totally original new game show, dubbed “Ultimate Challenge.”

If you’ve seen these teaser trailers, you have had a taste of the concept — a trio of college dudes buy a mysterious and suspicious old NES game and are transformed into a different land — a videogame world in which THEY are the starring cast. Think of it like this: Imagine what would happen if an ambitious and talent group of college students were fused with Sid and Marty Kroft’s creative side inside Shigeru Miyamoto’s head. Yeah….Well, then you’d have Ultimate Challenge.


Ultimate Challenge: Level 1-1The best home videos are here

Check out the first exclusive episode above (or here), and look for the remaining episodes here on Metacafe. Also if you like this, visit GameZombie.TV for more undead goodness.

Bust it! The GameBusters are Back With Limbo, HydroThunder, and Super Mario Galaxy 2

Filed under: Videogames — Doug @ 2:41 pm


Every Friday we bring you the latest exclusive video from the newest sensation in strategy guides, the GameBusters. The trio — which includes new cast member, Stephanie Lee — run the site, GameXplain.com, and each week answer three questions gamers have sent them. This week they unlock the riddles in Limbo, HydroThunder, and even more stuff in Super Mario Galaxy II.

GameXplain Presents GameBusters: Episode 8Click here for funny video clips

Check out previous episodes on GameXplain’s home site, GameXplain.com.

July 29, 2010

Red Dead Dance Party

Filed under: Videogames — Scott @ 5:56 pm

Still humming those Red Dead tunes on your way to work? Sure you are, John Marston. That’s why you’ll be interested in checking out Rockstar’s latest behind the scenes documentary on how the music was created. Get a close look at Bill Elm and Woody Jackson, along with a plethora of other accomplished musicians, as they record the sounds of the Wild West.

Behind the Scenes of the Red Dead Redemption SoundtrackThe most amazing videos are a click away

Steve Carell Defies Space and Time

Filed under: Movies — Lulu @ 2:13 pm


Dinner for Schmucks has released a series of disturbingly wonderful images featuring Steve Carell’s face superimposed on a variety of historical paintings and photographs.  Sometimes these WTF moments are the only thing that keep us going.

(more…)

Halo: Reach Campaign Video

Filed under: Videogames — Doug @ 11:02 am


Bungie just released a new polished video trailer featuring elements from the single-player campaign, and it’s just plain sweet. If your loins aren’t charged with love for Halo now, and your heart isn’t pounding at the chance to seek vengeance on the Covenant, then you might want to check your pulse. Are you dead? See what all the fuss is about.


Halo: Reach Campaign TrailerThe best home videos are here

July 28, 2010

Game of the Day: Dead Space 2

Filed under: Videogames — Doug @ 10:25 am

Isaac Clarke stars in a bigger, prettier, scarier Dead Space 2.

At first glance, the original Dead Space appears a simple mash-up of Alien and Resident Evil. You’ve got your narrow hallways, a dormant space vessel, and freaky looking alien monsters popping out of nowhere aiming to make you lunch. But Visceral Games got it right. With an erudite team of skilled designers and producers, EA’s Visceral Studios’ first game sold more than enough to warrant a sequel, tip-toeing along that borderline of steady pacing, intriguing storyline, and zap-attack horror, and putting Dead Space on our “Best Games of E3 2010.”

Dead-On
After having seen the game in several demos and having played it, we’ve come to a simple conclusion. Dead Space 2 is frightening, beautiful, and engaging in all the ways the first game delivered, but now it’s filled with new gameplay twists, more horrific monsters, and surprises. And, the balance of fear, discovery, and action that’s so important in a survival horror game, is right on the money.

Dead Space 2 follows the plight of Isaac Clark, the every-day space engineer who suits up in mining gear, and confronts freaky space alien after freaky space alien in the game’s new environment, the Sprawl. The vastness, complexity, and function of the Sprawl, a giant mining colony, changes just about everything in Dead Space 2. The game’s visual design is grand, moving beyond the single design of the first game’s USG Ishimura. Right in line with this visual expansion is the broadening of architecture, level design, and combat.

In the first “reveal” trailer, EA displayed its intention to build a psychological intensity and sense of fear in players. The video below taps into Clark’s supposed psychological instability, questioning his perspective and judgment, and provides quick clips of horrendous “visions” (i.e. new aliens) to lay down more questions than answers.

Dead Space 2 Dementia Trailer. Watch more top selected videos about: Dead Space 2

Alien to Aliens
Visceral’s sequel is, in some ways, like Aliens is to the original Alien. Now that the studio has scared and snared you, it’s turning to guns and action. Having seen a few demos and played a small section of the game, I can tell you personally that none of the anxiety, fear, or worry from the first game is diluted in Dead Space 2. At EA’s Studio Showcase, I watched the playable demo, which debuted at E3 2010, and despite seeing it three times, my playthrough was nerve-wracking.

E3 2010: Dead Space 2 – E3 Trailer. Watch more top selected videos about: EA, Visceral Games

The new variety of weapons and upgradable suits certainly is encouraging, but the TK (telekinesis) powers are probably what elevates the game’s ability to engage players in new sophisticated ways. The new speargun is just plain mind-blowing. The slow-to-reload speargun plunges through an enemy body and pins them to the nearest wall. The new shotgun is wider and more damaging than before. But using telekinesis in conjunction with a simple weapon, the laser cutter — a fast-firing handgun — creates a fantastic mixture of skill-based shooting and satisfying alien-blasting fun. With newly introduced enemies like the Pack — child-sized infested humanoids — that appears in hordes, TK attacks explore the meaning of “killing spree.”

EA’s introduction of interactive environments adds another layer of subtlety in Clark’s array of tools with which to defend himself. Some areas are filled with glass walls, riveted panels and furniture, all of which can be turned into weapons. In fact, the aliens themselves can become “interactive.” If you see an enemy with piercing limbs, you can kill them, stomp off their limb, TK it, and then use it as a weapon to spear other enemies.

Dead Space 2: Developer InterviewFor more amazing video clips, click here

When You’re Strange
In and of themselves, the aliens in Dead Space weren’t all that scary. They generally looked like your average insectoid monsters with occasionally spear-like hands. Nothing out of the ordinary. It was the way they appeared and attacked that made them scary. The aliens in Dead Space 2 are scarier than the first partly because of the way they attack–some boss fights take place through multiple sections of a mission–and partly because of their size. This time around they’re much bigger. The E3 demo makes this point abundantly clear. (NOTE: If that humungous monster that chases you through the ship and takes you into outer space isn’t a nerve-wracking mother-f*&^cker, than your nerves are frayed beyond repair.)

So for gamers who played the first title, the new necromorphs are bigger, scarier, and attack in stranger ways than before, bringing a deeper level of skill and fright to the game. Visceral has revealed at least a half dozen four new necromorphs: the Stalker, the Crawler, the Cysts, and The Pack; and more will soon be revealed. The Stalker is like a skinless Raptor. It teases you from behind pillars and corners, feigning curiosity and harmlessness, but secretly it’s flanking you. Just like a Raptor was believed to work in packs, the Stalker does too. The Pack is self-explanatory. Humanoid-”like” children — infested and evil– attack en masse. They’re fast, they jump on your back, head, and shoulders, and they slowly wear you down until it’s too late.

The Crawler is sick monster-baby that crawls toward you and the only way to stop it is with a headshot. Then there are the Cysts, which act like organic remote mines that blast an explosive pod upon approach. These appear on floors and walls. One clever approach with these nasties is to TK their explosive pellets mid-air. You can blast their pods back at them to destroy them, or hop over and keep their pods with the assumption that something bad is coming around the next corner (which, you know, is a pretty good assumption).

And then there is the Puker, who, you guessed it, hurls until you’re dead. This video shows exactly how it’s done.

Dead Space 2 Puker – E3 2010Funny bloopers are a click away

One last thought before we sign off. I’ve been itching to get a deeper look at this game since it was introduced late last year. I got an early demo I got in March, but no hands-on. The EA Studio Spotlight event, however, was the frosting on the cake. I stood in line for about 30 minutes to play it. During that time I watched the same demo four times–I saw where the enemies could attack from, what they looked like, and how to handle them. Despite all this, when it came time for me to play, I was nervous and scared and excited during every turn. If a game can scare you even when you know all the details, something has got to be right.

July 27, 2010

Game Releases This Week

Filed under: Videogames — Scott @ 3:26 pm

People have been waiting years for the ultimate in real time strategy, and this week they’re getting it. Starcraft II: Wings of Liberty is hitting shelves today along with the mythological tale of Clash of the Titans and the DLC game Hydro Thunder. Also, be sure to check out Arc Rise Fantasia, an RPG adventure exclusively for the Wii… And all this time you thought you’d never see the return of all things Protess, Terran, and Zerg.

StarCraft II: Wings of Liberty Arrives

Filed under: Videogames — Doug @ 12:24 pm

We hope you don't have any plans other than to sit in front of your computer for the next several months....


If, for some reason, you’ve been hiding in your room, under a rock, or in another dimension, then you might not have heard of this little game called StarCraft II: Wings of Liberty. It’s pretty much the biggest PC release of the year, and millions of people will be dedicating their wonderful, sorry lives to it for the remainder of this year (and until StarCraft III comes out, i.e. the net five years).

In honor of Blizzard’s ridiculously awesome release, we have cobbled together a disparate collection of trailers, beta footage, single-player campaign scenes, and some funny fan-created “trailers” to wrap it all up. More specifically, we have the Comic-Con 2010 trailer, the Making of a Marine, the 2009 Old Rivals Trailer, and the Zerg Reveal trailer.

Make sure to see the fan-made missions in the second player, including a humorous take on the big, burly kick-ass marines.

Finally, we’ve got a collection of theme music, which is ultimately and sickeningly nerdy, but since you WILL be dedicating your entire life to StarCraft II, you should probably get a little preview now.

July 26, 2010

MTV: Rock Band 3 Gets Rock Lobster, Dance Central Brings Drop It Like Its Hot

Filed under: Videogames — Doug @ 5:17 pm

Bust a move or drop it like it's hot with Rock Band 3 and Dance Central.


Harmonix and MTV Games busted a move today by dropping a bevy of new songs for its upcoming Rock Band 3 and Dance Central games, including B-52’s “Rock Lobster” to Snoop Dogg’s “Drop it Like It’s Hot.”

Following their San Diego Comic-Con presence in the “Faux Fun to Real Rock” panel, Harmonix unveiled plans to include Marilyn Manson, Filter, Foreigner, Def Leppard, The B-52’s and Tears For Fears in Rock Band 3, while Dance Central delivers favorites from Snoop Dogg, Salt-N- Pepa and Young MC. The artists and tracks announced today are followed by a collection of the performers videos including a handful of live performances.

New Rock Band 3 Tracks:

  • Marilyn Manson – “The Beautiful People”
  • Filter – “Hey Man, Nice Shot”
  • Foreigner – “Cold As Ice”
  • Def Leppard – “Foolin’”
  • The B-52s – “Rock Lobster”
  • Tears For Fears – “Everybody Wants To Rule The World”

New Dance Central Tracks:

  • Snoop Dogg – “Drop It Like Its Hot”
  • Salt-N-Pepa – “Push It”
  • Young MC – “Bust A Move”

Dance Central won accolades on Metacafe’s Best of E3 2010.

July 24, 2010

SDCC 10: Street Fighter X Tekken Debut Trailer

Filed under: Videogames — Doug @ 9:54 pm



Street Fighter X TekkenThe best home videos are here

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